Clément Deschamps
About Me & Contact
What Drives Me
I love stories and the way games tell them to the player, funneling the essence of what makes a game fun to play into a Game or Level Design.
Games are the most interactive medium of culture and entertainment, and present many challenges to shape the world of tomorrow ; I hope to help make the world the best place there is through Games.
My Story
I am a Game & Level Design graduated student from ISART DIGITAL Montréal.
I studied Art in France (Bachelor's Degree) and Architecture.
I mainly did amatory illustrations, painting and sculpting.
Recently, I've been meddling with 3D, Shaders and VFX.
I worked on Blood Spear, our graduated project as Level Design, Game Designer and VFX Designer.
I work as coach/instructor in Game Design and Level Design at Studio XP in Montréal.